

Now, we get that you can't have a maxed-out Kiryu blasting through the entire game, but if you've played 0 to completion, then the process of rebuilding Kaz's greatness is going to seem like a chore. It takes Kaz's three main fighting styles – brawler, rush, and beast – and has you unlock the same moves and abilities all over again via reworked skill trees. Speaking of which, Kiwami borrows directly from 0 when it comes to the action. As such, we're left with a title that feels old and tired, even if it is still capable of putting a smile on your face with wacky side-stories or making you feel like the embodiment of brutality with its bone-crunching combat. Yakuza 0 felt overly familiar to begin with, but it had its superb storytelling to fall back on – something that this game lacks.
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If anything, Kiwami has hammered home the fact that the series as a whole is in dire need of a revamp. It's shockingly archaic design, and even more shocking is that these kinds of filler missions pop up regularly throughout the release. There's no action, there's no voiced dialogue, and the game's happy to set you on a wild goose chase that seems to drag on forever. One of the earliest gameplay sections sees Kaz march up and down the same two streets of Kamurocho in search of an item that was stolen from him. Yakuza titles rarely open with blistering pace, but Kiwami's first couple of hours are so unbelievably boring and disjointed that we could barely comprehend what we were playing. The amount of tedious story mission filler is a prime example of this. Don't get us wrong, this is still a story that's above and beyond what most video games have to offer, but again, those last-last-gen origins show through on a regular basis. That said, there are still some glaring plot holes dotted throughout the story, and generally speaking, the pacing, character development, and overall tone just don't live up to the standard that we're now used to when it comes to the Yakuza franchise.
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Those who remember playing through the PS2 version obviously won't be expecting any surprises anyway, but extra cutscenes and dialogue have been introduced to make for a more coherent narrative. Kiwami offers up no surprises if you're already familiar with the series. Once again hopping into the shoes of property protagonist Kazuma Kiryu, you'll run around the same old streets, beat up the same old thugs, and partake in the same old side activities.

Clearly developed on a lower budget or with a smaller team – or both – Kiwami is the baseline Yakuza experience and little more.
